SXSW Interactive
March 14, 2006 - 5:48 pm
Over the last few days I’ve been attending panels at South by Southwest Interactive and covering them for ARGN, the Alternate Reality Gaming Network. Here are the articles I’ve written:
The Wisdom of Crowds
Designing for Global and Local Social Play
Serious Games for Learning
Cluetrain: Seven Years Later
Interview with GMD Studios’ Brian Clark
I had a fantastic time hanging out with Brian Clark and Dan Hon and learning more about the corporate/consumer relationship, marketing, groups, and play.